Counter Strike Global Offensive (csgo) Dust II Blockout Level Design in Unreal Engine 4 - Day 4
Counter Strike Global Offensive (csgo) Dust II Blockout Level Design in Unreal Engine 4 - Day 4
I'm really happy with the work rate I have produced today. Tomorrow I'm going to focus on adding the extra buildings around the level which aren't accessible. I have the majority of the ground level complete that is playable, I just need to a small ramp with some stairs too. After I have done all that, I'm going to add further details to the buildings and the entire level itself. (I won't put a summary on this blog post, as I have already summarized what I'm going to do in tomorrow's session) Please see the following pictures below:
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