Counter Strike Global Offensive (csgo) Dust II Blockout Level Design in Unreal Engine 4 - Day 4

 Counter Strike Global Offensive (csgo) Dust II Blockout Level Design in Unreal Engine 4 - Day 4

I'm really happy with the work rate I have produced today. Tomorrow I'm going to focus on adding the extra buildings around the level which aren't accessible. I have the majority of the ground level complete that is playable, I just need to a small ramp with some stairs too. After I have done all that, I'm going to add further details to the buildings and the entire level itself. (I won't put a summary on this blog post, as I have already summarized what I'm going to do in tomorrow's session) Please see the following pictures below:







Comments

Popular posts from this blog

Counter Strike Global Offensive (csgo) Dust II Blockout Level Design in Unreal Engine 4 - Final Day!

Counter Strike Global Offensive (csgo) Dust II Blockout Level Design in Unreal Engine 4 - Day 2

Introduction + World of Warcraft (WoW) Player Vs Player (PvP) 1v1 Arena Level Design Idea